The vrock specifically has no direct antecedents in mythology or in Christian demonology. It may be partly inspired by the demonic Tash from C.S. Lewis's Narnia books, but the resemblance isn't that strong and could be coincidental. Vultures appear in the myths of both African and American cultures since similar birds live on both continents. (In reality, the "vultures" on either side of the Atlantic are not closely related, despite their physical similarity, but this may not be relevant in a fantasy world).
Wednesday, 22 December 2021
D&D Monsters: Vrocks
Saturday, 27 November 2021
DW Monsters: Silurians
Appearances
The Silurians make their debut in the somewhat oddly titled Third Doctor story Doctor Who and the Silurians. This establishes many of the basics of the race, including the ambiguity about whether they count as ‘evil monsters’ or not. In the later Third Doctor story The Sea Devils, it becomes clear that there are multiple forms of their race, although the Sea Devils themselves are sufficiently different from the baseline Silurians that I’m going to leave them for a later post. The Silurians make a final classic series appearance during the Fifth Doctor’s run in Warriors of the Deep, teaming up with the Sea Devils. In the modern show, they’ve only really appeared as villains once, in the Eleventh Doctor story The Hungry Earth, which partly mirrors the plot of their original story. They have also been mentioned and made brief appearances in other stories, even if we ignore Madame Vastra.
Friday, 26 November 2021
D&D Monsters: Nagas
Often capable of shape-shifting, mythic nagas can take on fully human or partially humanoid form, with the latter more usually resembling the yuan-ti and mariliths of D&D than the shape seen in the game (although this is not unknown). Nagas are generally said to be righteous, if not exactly benevolent, and are often set to guard the treasures of the gods, hence at least the 'guardian nagas' of D&D.
Wednesday, 17 November 2021
D&D Monsters: Sphinxes
Confusingly, however, the term was retrospectively employed (possibly by the Greeks themselves) to also refer to the wingless lion-bodied statues of Ancient Egypt. These aren't the same thing as the Greek monster, and it isn't known what the Egyptians actually called them. They were usually, but not always, male and, judging from the statuary, were probably perceived as good and noble beings, unlike the much more hostile Greek creation.
It seems to be the case that, in D&D, the male or "androsphinx" was based largely on the Egyptian creature (albeit with the addition of wings), while the female or "gynosphinx" has closer links with the Greek version.
Sunday, 14 November 2021
DW Monsters: Sontarans
I'm going to kick off this series with the Sontarans. That's partly because they've just been heavily featured in a new episode as I write this, but also because they are one of the races with the greatest potential for stories. They could even be adapted for other SF settings with a few serial numbers filed off. For that matter, they would make decent player characters, but I'm describing them here only as opponents since player rules would involve game balance considerations beyond the scope of these posts.
To begin with, let’s list the available source material, then look at what we know about this particular race.
Saturday, 13 November 2021
Doctor Who Monster and Alien Stats (Intro)
Unlike I did with the companions, I'll conclude by providing some suggested game stats. These will not be for the DWAITAS system, since those stats already exist; this is more an exercise in seeing how other systems might cope with particular concepts. But, rather than sticking to one single system, I'll be trying out five different ones, to see what we get.
Tuesday, 26 October 2021
D&D Monsters: Lamias
At some point between then and medieval times, lamias change again, keeping their powers of sinful seduction, but now becoming part-serpent - physically resembling the yuan-ti of D&D. In fact, outside of gaming, this may remain the most common depiction. In the 17th century, however, an alternative description made them quadrupedal, a scaly hooved creature with a woman's head and breasts. This, combined with a desexualised version of the seduction powers, seems to be the likely inspiration for the game version.