Monday, 10 November 2014
She's going to play an Australian.
Joking aside, though, what is the character concept for Tegan Jovanka? When we look back through the previous companions on the series, most of them have actually turned out to be fairly identifiable character concepts that would fit in this sort of RPG. They haven't always been executed well, but the concept itself has usually been clear and perfectly viable. We have had a heroic space pilot, a number of soldiers and scientists, a secret agent, an investigative journalist, a barbarian warrior, and so on. With Tegan Jovanka, we have an air hostess.
Monday, 27 October 2014
Probably she's heard of Romana (perhaps she's a friend of that player), and knows that she's left, so she sees an available niche, and designs a character that fills much the same function. Which brings us to Nyssa of Traken, who does, of course, become a regular PC from Logopolis onwards.
Nyssa, like Romana, comes from a technologically advanced culture. Quite how advanced is hard to say, because Doctor Who doesn't, if we're honest, have a terribly consistent view of what RPGs call "tech levels". With a few exceptions here and there, there doesn't appear to be functionally much difference between any of the futuristic societies we see. They may emphasise different bits, sure, but so long as they've got starships, ray guns, and any specific gadgets needed to drive the plot (the miniscope from Carnival of Monsters, say) they mostly look pretty much the same. Even the Time Lords don't seem that different, apart from the fact they have time machines.
Monday, 13 October 2014
The new player, of course, creates alien boy genius Adric.
Now, we just have to face reality here. You're never going to get a group as large and diverse as Doctor Who fandom to agree on anything as controversial as the identity of the "worst companion ever"... but, the fact remains, if you look at just about any list ranking companions by popularity, Adric is going to be somewhere in the bottom three. He might not always come last, but he is not, by any stretch of the imagination, a popular character.
But let's take a step back from that for a minute, and just consider his character sheet. What, exactly, is the point of Adric, and how would he fit in an RPG campaign? On paper, at least, the answer is surprisingly well.
Monday, 6 October 2014
There are, of course, other possibilities, but the thing to notice about the three I've listed is that two of them doom the whole of Peter Davison's run to post-shark-jumping oblivion. A lot of people just aren't very keen on '80s Doctor Who, and how it sometimes seemed to be just treading water, and looking a bit naff.
But then again...
A lot of fans first came to Doctor Who in the '80s, and, numerically, there were more of them starting in Davison's era than in the two that followed. For many fans of the right age, Davison is "their Doctor", and fondly remembered. Astonishingly, on the fanfic site A Teaspoon and an Open Mind, there are actually more stories featuring the Fifth Doctor than any other of the classic era - even supposed fan favourite Tom Baker. (And most of them aren't pervy, in case you're wondering if that's the reason). Furthermore, the Fifth Doctor story The Caves of Androzani is frequently voted the single most popular story of the entire classic run, even managing to beat the likes of Genesis of the Daleks and The City of Death.
Monday, 14 July 2014
This involved a significant shift in the show's direction and style, with a lot of changes behind the scenes as well. For the purposes of this blog, though, what matters is that, coincidentally, it happened in 1980. And that means that there are three well-defined periods of the show's history, which just happen to line up with chronological decades. I previously looked at four characters from the '60s era of the show who never became companions in reality, but who perhaps could in our own RPG campaigns. Now it's time to do the same for the '70s.
We begin with Hal the Archer from the Pertwee story The Time Warrior. One reason he's a choice is that he came quite close to becoming a companion in real life. The producers dropped the idea before the role was even cast, so it never really got anywhere, but it's easy to see him in the same mould as Jamie, and he's certainly quite heroic in his one story.
Monday, 30 June 2014
So, perhaps inspired by an NPC in The Invasion of Time - the first time we'd ever seen an adult female member of the Doctor's species - the other player decides to create a character who can truly be the Doctor's equal. She creates the Time Lady Romanadvoratrelundar, better known as Romana.
Romana is a recent graduate of the Time Lord Academy, and there's some indication that she is even more intelligent than the Doctor. Certainly, she passed the Academy's final exams with much higher marks than he did, although, to be fair, the Doctor may have been the sort of person who was too busy messing about to actually study. Be that as it may, Romana is, for obvious reasons, vastly less experienced than her co-traveller. This, as it turns out, affects both the skills on her character sheet and, more generally, her personality.
Monday, 16 June 2014
No, wait, that's not right, let's try that again. Here's what actually happened in our imaginary RPG campaign:
Ever since Harry's player left, the group has been down to just two players plus the GM. It's been there before, of course, but with the UNIT players away for good, there's no sign of it changing on the horizon. The GM is finding this a bit limiting, with the players often needing a bit of back-up to get things done. So, when they take a shine to a robot character he's just introduced, he decides to make the tin dog into a "Party NPC": a GM-controlled character that nonetheless travels with, and helps out the PCs on their adventures.
Yes, I'm arguing that K9 is actually an NPC. But the title of this little series is "Companions as PCs", and K9 is usually regarded as a companion, so what on Earth am I up to?