In D&D, however, devils are distinct from demons, making up the organised legions of Hell rather than being rampaging creatures of malevolent chaos. In 1E, six main types exist, although other common ones have been added since, all fitting within a defined hierarchy where weaker devils can (with difficulty) be promoted to higher ranks at the whims of those even higher up the chain. Compared with the demons, these six standard types are more likely to owe their origins to myth or at least to traditional depictions of such beings, rather than just being odd combinations of animal parts.
Wednesday, 19 January 2022
D&D Monsters: Devils
Sunday, 2 January 2022
D&D Monsters: Erinyes
Some versions of the myths state that there are only three Erinyes, but others are much vaguer about the numbers. Notably, the three named Erinyes stand guard over the City of Dis surrounding the Sixth Circle of Hell in Dante's Inferno. It may be this that inspired their adoption as a type of "devil" in D&D, although they (and Dis) are moved to the Second Circle in the 1E Monster Manual, befitting their status as the weakest of the true devils in that edition. Something of a demotion from their mythic origins, then.
Thursday, 30 December 2021
DW Monsters: Ice Warriors
Appearances
The Ice Warriors date all the way back to the Second Doctor’s run, a longer TV history than most of the other races I’ll be dealing with in this first batch. They make their debut in the titular story back in 1967, reappearing in The Seeds of Death in the following season. In the classic series, they reappear twice more, in the two Peladon stories during the Third Doctor’s era. Unusually, having been presented as villains in their earlier appearances, in The Curse of Peladon at least, they are shown to be a more complex race that isn’t necessarily evil, and that actively help the Doctor out. Intended returns during the Sixth and Seventh Doctors’ eras were both cancelled along with their respective seasons, so it was nearly four decades before they re-appeared in the Eleventh Doctor story Cold War, and then once more in Twelve’s run. These are perhaps midway between the Second Doctor stories and The Curse of Peladon in terms of their treatment of the race, playing up the ambiguity.
Sunday, 26 December 2021
D&D Monsters: Demons
Wednesday, 22 December 2021
D&D Monsters: Vrocks
The vrock specifically has no direct antecedents in mythology or in Christian demonology. It may be partly inspired by the demonic Tash from C.S. Lewis's Narnia books, but the resemblance isn't that strong and could be coincidental. Vultures appear in the myths of both African and American cultures since similar birds live on both continents. (In reality, the "vultures" on either side of the Atlantic are not closely related, despite their physical similarity, but this may not be relevant in a fantasy world).
Saturday, 27 November 2021
DW Monsters: Silurians
Appearances
The Silurians make their debut in the somewhat oddly titled Third Doctor story Doctor Who and the Silurians. This establishes many of the basics of the race, including the ambiguity about whether they count as ‘evil monsters’ or not. In the later Third Doctor story The Sea Devils, it becomes clear that there are multiple forms of their race, although the Sea Devils themselves are sufficiently different from the baseline Silurians that I’m going to leave them for a later post. The Silurians make a final classic series appearance during the Fifth Doctor’s run in Warriors of the Deep, teaming up with the Sea Devils. In the modern show, they’ve only really appeared as villains once, in the Eleventh Doctor story The Hungry Earth, which partly mirrors the plot of their original story. They have also been mentioned and made brief appearances in other stories, even if we ignore Madame Vastra.
Friday, 26 November 2021
D&D Monsters: Nagas
Often capable of shape-shifting, mythic nagas can take on fully human or partially humanoid form, with the latter more usually resembling the yuan-ti and mariliths of D&D than the shape seen in the game (although this is not unknown). Nagas are generally said to be righteous, if not exactly benevolent, and are often set to guard the treasures of the gods, hence at least the 'guardian nagas' of D&D.