Friday, 2 May 2025

Settings: Galaxy 4

The opening serial of season three marks the beginning of a run of serials that are wholly or partly missing in their original form. In its case, however, it has been animated from the original soundtrack, so it is at least possible to watch it legally. It’s regularly rated as one of the weakest of the Hartnell stories, and this may be partly down to a relatively bland setting. On the other hand, the exotic aliens and cultures at least imply that it's striving for something beyond that, so there may be more to work with than initially appears.


Where & When

The story is set on an unnamed and uninhabited planet in the eponymous galaxy. Since there is no connection with humanity’s history, there is no way to date the story in any known calendar. If, as seems to be the case, it’s set before humans have reached the galaxy in question, it’s probably (judging from later stories) earlier than the mid-fourth millennium, but that’s all we can say, and all that we need to.

Friday, 18 April 2025

Settings: 1066 and All That (The Time Meddler)

The Chase was originally intended as the second season finale, and that’s apparent from watching it. This, however, means that The Time Meddler feels a little like a season opener, even though it takes the finale slot. It’s another episode where opinions tend to differ between older and younger fans, with the former holding it up as a particularly strong episode and the latter often finding it more middling. 

What can’t be denied, though, is that it’s a significant story in the ongoing development of the series. Most notably, perhaps, it’s the first of what fans refer to as ‘pseudo-historicals’ – stories set in the past that nonetheless have science fiction elements other than the presence of the time travellers themselves. Later, that will usually be the presence of monsters, but here, it’s arguably more low-key. It’s also much closer to the sort of story that time travel RPGs tend to focus on… and not just because it’s set at a particularly memorable moment in history.

Friday, 6 December 2024

Settings: Mechanus (The Chase)

The Chase is structured in three two-episode segments. First, there is the section on Aridius, then a couple of largely comedic episodes based on the chase itself, and then a final show-down with the Daleks. Thus, while this post will largely focus on that finale, it will also cover the “spooky” comedy of episode four.

When I started this series, I stated that updates would be very irregular. It hasn’t turned out that way, but the time has now come when my schedule requires me to take a break and concluding with a serial that feels like a season finale (even if it isn’t one) is as good a place as any. I have every intention of returning in the new year and moving on to season three, but the dates are uncertain. 


Where & When

The closing segment of the story is set on the planet Mechanus, close to, or just beyond, the edge of human-inhabited space. There is no indication of the date in the story, and the tie-in media have come up with various interpretations ranging from the 22nd to the 36th century. The more popular assumption, however, seems to be that it’s in the mid-third millennium, somewhere between the settings of The Dalek Invasion of Earth and The Rescue. This is the sort of question that would have to be answered in a game (since we do interact with people from Earth) but here, I’ll just note that various options exist.

Friday, 22 November 2024

Settings: Aridius (The Chase)

Although, at six parts, The Chase is not exceptionally long for its era, it does visit more than the usual number of settings. The third of the Dalek stories, it’s generally not as well regarded as the other two, scoring middling to low with many older fans. But, as so often, there is disagreement here, with many finding it one of the more entertaining Hartnell stories, not least because of its scope – plus, it has to be said, a particularly good final sequence after the Dalek defeat. Either way, the fact that it visits two distinct alien worlds and multiple points in Earth’s history gives plenty to build on. 

As with An Unearthly Child, the differing settings means that my coverage of this story will be split into two posts. This one covers the first three episodes, focussing on the alien world where it all starts off.

Friday, 8 November 2024

Settings: The Space Museum on Xeros

With the next story, we are off to an alien planet again, albeit one inhabited by a race virtually indistinguishable from humans – if, indeed, they’re supposed to be distinct at all. The opening episode, which plays with the concept of time, is reasonably popular, but what follows drags the whole down for most fans. But, as usual, that isn’t a universal opinion. Unlike, say, The Sensorites, very few people seem to really like this, but a significant minority regard it as middling rather than weak. The problem, as so often in this era, is usually cited as being the slow pacing, with some claiming that Vicki only starts the revolution because she’s bored by the plot up to that point. The setting is also, perhaps, less memorable than the likes of Marinus or Vortis… but let’s see what we can do with it.


Where & When

The story is set on the planet Xeros, within the interstellar Morok Empire. No date is given for the story, but it clearly takes place later than The Dalek Invasion of Earth because of the design of the Dalek seen in the museum. Although it’s not obvious that the Moroks are also specifically aware of humans, we can at least say that the story is not set so far ahead that the exhibit has obviously degraded. This probably places it a few centuries into our future and, fitting with this, the tie-in media have tended to select dates towards the end of the third millennium. 

Friday, 25 October 2024

Settings: The Third Crusade

Next, we reach another pure historical episode, and it’s one in the style of the first-season historicals rather than the more light-hearted tone of The Romans. It’s the only story of its season not to wholly survive in its original form, with only the first and third episodes available. Nonetheless, and despite lacking science fiction elements, it’s comparatively well-known for a ‘missing’ story, probably because it’s quite early in the run and it’s at least possible to watch half of it. It’s generally regarded as unremarkable, neither particularly good nor particularly bad. To modern eyes, the use of brownface for most of the Middle Eastern characters is a drawback, but it’s not one that applies if we use it as a game setting.


Where & When

The story is set in 1191 in and around the port city of Jaffa. It is based, albeit loosely, around a real historical event that occurred in autumn of that year. Since the details are changed, and the timeline greatly compressed, it’s difficult to narrow down an exact date, but we’re likely in either October or November. Shorter than the previous historicals, the story takes place over the course of just two days.

Friday, 11 October 2024

Settings: Vortis, the Web Planet

The second-season serial The Web Planet is famous – or perhaps, infamous – for featuring no humanoid characters at all beyond the regular cast. The result, especially given the budget and the special effects technology of the day is, to put it mildly, really quite strange. An overly long, slow, plot doesn’t help matters and while some fans praise it for its sheer audacity, most are negative, and it’s not unusual to see it listed as the weakest of all the Hartnell stories. Yet it is at least memorable and, if we can fix the pacing, a low special effects budget isn’t a problem in a tabletop game.


Where & When

The story is set on the planet Vortis, which is specifically stated to be in a galaxy beyond our own. In the final episode, the Animus talks about humans as if it knows what they are, and where they come from, which implies a far future setting when humanity has at least reached beyond our own galaxy. However, there is no way to be more precise than this, and it’s also possible from the context that it has only recently gained this information from its prisoners (it’s trying to read their minds at the time) so we can’t even be confident of that much. Not that it’s likely to matter in most games.