Thursday 25 July 2019

D&D Monsters: Minotaurs

Minotaurs are another creature with their origin in Greek myth. In the original, there was, of course, only one Minotaur, trapped in a labyrinth and slain by Theseus. Contemporary Greek illustrations show a male human with the head and tail of a bull, more obviously a hybrid than the D&D version, but at least broadly similar. However, some of the myths were vague as to exactly what the Minotaur was supposed to look like, and in the Middle Ages an alternative with a centaur-like form, albeit often with horns on the human-like head, started showing up in art. The latter form had some popularity (it was the first illustration of it I saw as a child) but has declined in modern depictions.

Given that crawling around in subterranean labyrinths is part of the point of the original D&D, it's unsurprising that the Minotaur would be included in the game. Here, of course, it becomes a race of beings and thereby loses its capital letter. (As an aside, both "mine-otaur" and "minn-otaur" are legitimate pronunciations in UK English, although the latter seems to be preferred in the US. In Ancient Greek, it was apparently "meen-otaur", so, hey...).

Tuesday 9 July 2019

D&D Monsters: Wights

The word "wight", as D&D books are always eager to remind us, originally just meant "person". It was common enough in this sense in medieval English, and into at least the seventeenth century (Shakespeare uses it, for one). After that, it becomes somewhat old-fashioned, and it's unlikely that anyone much has used the word in this sense for over a hundred years, at least outside of poetry. In 1869, however, a translator used the term "barrow-wight" (literally "tomb-person") to describe a form of undead from Norse legends. This term, of course, was later borrowed by Tolkien in Lord of the Rings. Gygax abbreviated it back to "wight" again for D&D, while retaining the "undead" meaning.

It's likely Gygax's coinage that influenced George R.R. Martin when he chose the word to describe his own, more zombie-like, beings. However, in his universe, it's the White Walkers that most closely resemble D&D's wights, although there are a number of clear differences, not least in terms of how they are created.