Not all of the stories in the Doctor Who TV series will lend themselves to the sort of posts I’m doing in this series, and so it is with the third serial,
The Edge of Destruction. A major reason for this is that I’m focussing primarily on the setting, and how it can be expanded upon or used elsewhere and this one… doesn’t have a setting. Or, rather, apart from the teaser for the next serial, the story is set entirely inside the TARDIS with no guest characters, monsters, or anything else external.
This is therefore going to be a much shorter post than usual.
A second reason is that the story, as written, is unlikely to work well as an RPG scenario. There are no NPCs or monsters and, in game terms, what’s basically happened is that the Doctor has fumbled a roll operating the TARDIS and it takes everyone the better part of an hour to figure that out. During which time, they act strangely for no particularly good reason; the story relies on them doing that and not finding the source of the problem early on. That could happen in a game, certainly, but you probably wouldn’t want to rely on it.