Friday, 3 May 2024

Character Templates: Adventurous Space Pilot

The other new character I've come up with to replace the unpopular nurse and barbarian is another futuristic one. While the TV show, at least in the modern era, has tended to focus on companions from the present day, there is an appeal in games to playing someone that at least has a science fiction theme. Yes, the detective and the soldier are two of the three most popular of the templates in my (admittedly somewhat limited) sample of convention games but at least some players would rather go for the exotic.

In this case, I've picked a space pilot, something that's a common enough idea in more typical SF games. On the other hand, Doctor Who has less need for a pilot than would something based on say, Firefly, so we need to have a bit more scope than that - something aided by the broad skills of DWAITAS. Rather than a hot shot Top Gun sort of pilot, I've gone for one that's more of a space trucker, making her physically tough and with the maintenance skills to not only fix a spacecraft, but most other things as well.

Friday, 26 April 2024

Settings: 100,000 BC

Although An Unearthly Child is marketed as a single story, and was produced and directed as such, it involves two quite different settings and there’s a notable change in tone between the first episode and the subsequent three. Those three episodes give us our first exotic setting to explore, even if it’s one that we wouldn’t normally associate with a science fiction show. For that reason, I’ll treat it separately from the first episode here, and I’ll likely do something similar for other stories that spend significant time in more than one setting, such as The Chase

Where & When

Based solely on internal evidence, there is no way to date the setting of the story much more precisely than ‘the Stone Age’. This is a vast stretch of time, perhaps 99% of the whole of human history, depending on your definition. However, we know that the writer envisaged the date as 100,000 BC and that that was even the title used in some early BBC publicity in the days before the serials had onscreen titles. The geographical location is even vaguer, and, again based solely on the story as televised, we can’t even be confident it’s on Earth, since the DW universe has many alien races physically indistinguishable from humans. However, it’s clear that that’s not the intent, so “somewhere on Earth, approximately, 100,000 BC” it is.

Friday, 19 April 2024

Character Templates: Post-Apocalyptic Survivor

This next character is another one that hasn't proven hugely popular. Unlike the two I ditched, however, it seems to me that this one still fills a useful niche so, at least for the time being, I'm keeping them in the selection. In fact, the character type is one that has a specific subclass suited for them in Doctors & Daleks, so I'm probably not alone in feeling that they're genre-appropriate. It may just be that the players who gravitate towards this sort of character find some of the other options even more attractive.

The character as I've created them for DWAITAS has good outdoor skills - less useful on a space station, perhaps, but handy enough in jungle or rocky wasteland planets, both of which crop up a lot in the show. More importantly, though, they have decent combat skills and ability at first aid. Compared with the UNIT soldier, they also have fewer technical skills, coming from a postapocalyptic world where those are of less immediate use, replacing them with intuition and athletic ability. A key point, however, is that the character has a background that directly fits into a particular element of the Whoniverse.

Sunday, 14 April 2024

Settings: An Unearthly Child

I’m going to start a new series of posts here – and who knows whether it will prove any more popular than the previous ones. Not exactly a large audience here, although the D&D posts have done well enough, as did the “companions as PCs” posts back in the day. This is going to be similar to the other Doctor Who related things I’ve done looking at things from an RPG perspective, but with a focus on the episodes and, more specifically, on their settings. 

This has, of course, been done before. It’s pretty much the basis of the DWAITAS individual Doctor sourcebooks that I’ve reviewed elsewhere. But I don’t have a constraint on page count here, nor a publishing schedule to keep up with (these are likely to be very irregular) and, hopefully, I can come up with some different angles and try to avoid duplicating what they did too much.

Friday, 5 April 2024

Character Template: Amateur Sleuth

My original set of pre-gens for convention games included a couple of characters that did not prove popular. One was a nurse, intended to fill the "support" role that's exemplified by the Stalwart in Doctors & Daleks and that maps to characters on the show such as Rory or (to a lesser extent) Rose, Polly and so on. If I was running Doctors & Daleks rather than DWAITAS that would could well be more popular, but I'm not, and it isn't. The second was a barbarian warrior in the Leela mould, which I think proved unpopular because of the low tech, especially in a game that normally isn't heavy on combat. 

So I ditched both of those from the selection and added two new characters to replace them. I've no idea how popular they will prove, but the first of them fills the niche of the investigator now that I've made the private eye more physical since that was the way he usually got played. This time, we have an amateur sleuth, intentionally low on physicality but with observational and problem-solving skills that should (I hope) have an obvious function in any RPG scenario that isn't a straight dungeon crawl. Sarah Jane, as an investigative journalist, is perhaps the closest analogy from the show, at least conceptually (although it's arguable how often that comes into play) although the background details here are very different.

Wednesday, 3 April 2024

DW Monsters: Ogri

The next few stories, taking us through the remainder of season 15 and into season 16 are:

  • Underworld – the enemy here is a unique one, a computer that has built its own robots.
  • The Invasion of Time – other than the Sontarans, this features the Vardans, who have powers of telepathy and teleportation and can turn insubstantial but otherwise basically appear human.
  • The Ribos Operation – The only ‘monster’ here is the Shrivenzale, a local predator. From what we can tell, there is little to suggest that its game statistics would be radically different from, say, a tiger.
  • The Pirate Planet – This story does not feature a monster.

This brings us to The Stones of Blood. This features three different types of alien. Apart from their physical appearance, the only significant difference between Diplosians and humans is that the former are essentially immortal. The Megara are microcellular machines, more of a game effect than a ‘monster’ in the RPG sense. 

That leaves us with the titular monsters of the story, the Ogri. Although they have since been mentioned in passing, the Ogri are a one-off monster on the TV show. They have made brief appearances in the spin-off novels, although not so far in the audios… at least partly, one assumes, because they are silent. 

Friday, 22 March 2024

Character Template: Former Time Agent

Some of the characters I include as pre-gens for convention games are historical or contemporary, which makes it easy to envisage the sorts of roles they'd fall into from other genres, and fits with many of the companions in the TV series. But this is science fiction, and many players will be more keen on playing a character that fits in that mould. One of the pre-gens I have that fills that niche is a former Time Agent, something that also ties us into the modern show. Not, I have to say, that anyone has yet played him like Jack Harkness or Captain John... although that could be the limitations of one-off convention play.

The general theme of this character is to have a mix of action-oriented skills with advanced technical skills; not, perhaps, a real specialist in anything, but an all-round concept that would still work in many SF games. There's also the key advantage that the character has some familiarity with time travel. Their vortex manipulator is of limited use in the sort of stories I'm running as one-offs, but they act as a useful backup if there isn't a Time Lord in the group. And that happens more often than you might think...


Wednesday, 6 March 2024

DW Monsters: Usurians

The next story is The Sun Makers, where the primary villain belongs to an unusual alien race called the Usurians. Even compared with the Ood, which can at least go mad or be possessed by evil psychic entities, the Usurians are physically harmless and one could therefore argue that providing stats for them is not necessary, since they basically can’t fight back. But that makes for something different, and, in any event, it’s at least possible to match wits with one, or attack it psychically, so I’m going to do it anyway.

Other than their original appearance, the Usurians have only featured in one story, an audio where they are manipulating events from behind the scenes.

Friday, 1 March 2024

Character Templates: Torchwood Scientist

At conventions, I have so far found that players tend to go for the obvious adventurer archetypes when picking from the list of pre-gen PCs for my Doctor Who games. That makes sense given the one-off nature of the game session; it's easier to work what a character is supposed to be doing if they fall into an obvious niche. So, although I originally included a pre-gen that fell into the support role (a military nurse from the 1940s) that was never popular, and I no longer include it. But this is Doctor Who, so it would feel odd if all the character options were traditional fighter or rogue types; we also need characters with scientific or knowledge skills. It's not quite the "wizard" niche of fantasy games since you aren't getting to zap people with fireballs or transform into animals or whatever, but it does fit the genre. 

So I include a scientist, somebody with the technical skills to solve problems in a more in-genre way. To keep them grounded in our world, rather than alien, and to fit them in with the setting, they are specifically a Torchwood scientist, something that also allows them a little bit of the "magic" role through their familiarity with alien technology (they'd have "boffin" in the 1st edition of DWAITAS, but that doesn't apply in the 2nd).

Saturday, 17 February 2024

Character Templates: Hardboiled Detective

When I have run Doctor Who games at conventions, the UNIT soldier seems the most popular of the default character types I offer as pre-gens, but the detective comes close. I initially envisaged this as a character focused on investigation, but I've observed that people are keener on the implications of a tough combative type with investigation and breaking-and-entering as a secondary set of skills, so I shifted the first version of the character in that direction, with the result that's shown below. While the UNIT soldier is implied to be British (although he doesn't really have to be) the illustration I used on the character sheet for this one implies an American... although it isn't specified, and not everyone has played it that way.

Background

You were working a missing persons case in your home city when you stumbled into a temporal rift and found yourself flung almost a hundred years into the future to a hotel in Kent. Discovering that the missing person had been similarly trapped but had subsequently been killed and taken over by the Gelth, you teamed up with other people who had travelled through the anomaly to close it and defeat the alien invasion plan. Unfortunately, that still left you trapped in the year 2022! Using a TARDIS drawn to the hotel, you and the others are now travelling through time and space (note: how effectively depends on whether one of the other players is playing a Time Lord…) either to get back home, or simply to explore.

Wednesday, 7 February 2024

DW Monsters: Fendahleen

The next story is The Invisible Enemy, where the “monster” is the Swarm, which, in game terms, is more of a disease than a creature. Even then, it's a unique entity and outside our scope here; individually infected people could be described in game terms, but they're basically just mind-controlled. The monster in Image of the Fendahl is slightly more ambiguous, in that it's presented as if it were a unique entity, but some of the dialogue suggests it is merely the last of its kind and, while the others may be trapped in a time loop, they could theoretically show up again. 

The Fendahl does not appear again in the TV series, but it has featured in a tie-in novel and both a Doctor Who and a Torchwood audio, which give some suggestions as to how it could return. 

Sunday, 28 January 2024

Character Templates: UNIT soldier

Judging from the number of hits, my ongoing series discussing various Doctor Who monsters in RPG terms is not one of the most popular things I've done. Which is fair enough. The original plan was to do the Tennant era next (Weeping Angels and all), but I'll likely give it a rest once I reach the end of the Fourth Doctor's run. While I will be back in a couple of weeks with the next monster in that series, I have some other ideas for what I might do further ahead. In the meantime, there is also this.

When I run DWAITAS games at conventions, I present the players with a batch of ten possible pre-generated PCs. With typically five players per session, that should give everyone a reasonable chance to play something that they like, without locking anyone in to "the one nobody else wanted". Each is a fairly generic character type suitable for the genre, although some are more explicitly tied into the setting than others. These are, after all, convention games, not an ongoing campaign where such things as inter-game consistency, character growth, and continuing investment in "your character" are an issue.

Wednesday, 10 January 2024

DW Monsters: Rutans

While The Talons of Weng-Chiang does include a giant rat, that’s nothing terribly unusual in RPGs, and, in any event, it’s a one-off creation. The next story, however, is Horror of Fang Rock, which introduces us to the previously mentioned, but never-seen, arch-enemies of the Sontarans: the Rutans. While they have occasionally been mentioned since, including in the modern series, they have yet to make a repeat appearance. 

They have done better in the expanded universe, featuring in four audios, two of which of do not include the Doctor, two home videos (one of which was subsequently novelised) and four further novels. In these stories, they often appear alongside the Sontarans – although this has so far not happened on TV – and frequently as lone individuals cut from the rest of the Host. As usual, they have also appeared in comics and short stories, although far less frequently than the Sontarans have.

Wednesday, 13 December 2023

DW Monsters: Kaldor Robots


The next story in the series is The Deadly Assassin, which does not have a “monster”, or any aliens other than the Time Lords. In the next story, The Face of Evil, we have a mad computer, but then we come to The Robots of Death. Robots, particularly human-shaped ones, have featured several times on the show, but these remain fondly remembered, at least partly for their Art Deco look. They featured in a 1999 novel, Corpse Marker, by the writer of the original TV story, but it’s really in the audio medium that they have had their greatest success. They have so far appeared in three audios alongside the Doctor, and in two series of their own, one of them reaching eighteen episodes.

Wednesday, 15 November 2023

DW Monsters: Kastrians

The primary antagonist in The Masque of Mandragora is not only a unique entity, but one that’s more of an abstract threat than something we could stat up; it produces visible effects and controls people, but it doesn’t really qualify as a “monster”. Following that story, though, is The Hand of Fear and Eldrad. Now, Eldrad himself is also unique, in that he’s the last surviving member of his species, the Kastrians, but because we can throw time travel into the mix, that doesn’t mean we could never meet another. Having said that, the Kastrians do not return, or even get much of a mention, elsewhere in the TV series. Indeed, their only other appearance to date is in the audio story Eldrad Must Die! which is, of course, a direct sequel.

Wednesday, 18 October 2023

DW Monsters: Krynoids

After The Brain of Morbius, which features a unique monster, we come to The Seeds of Doom (not to be confused with the Second Doctor story The Seeds of Death) and the Krynoids. There are only two in the story, but they’re a species of alien that could plausibly be found on many other planets, so they’re within my remit for these posts. The Krynoids are a one-off monster within the series, and have been little used elsewhere. Other than a few short stories, they have featured in only one licensed audio, Hothouse, which acts as a sequel to the TV serial without really expanding the description of the species.

Description and Biology

Krynoids are plants that begin their life cycle as seed pods flying through space. Once they land on a suitable planetary surface they germinate, infecting the nearest large animal by injecting them with bacteria-like cells. The original plant then dies, but the infective cells take over and restructure the host's body using it as the foundation to grow the second, reproductive, phase of the Krynoid. Essentially, then, we have two forms: the plant inside the seed pod, which produces the infective spores, and the much larger form that the spores grow into and that eventually produce new seed pods.

Wednesday, 20 September 2023

DW Monsters: Androids


Following Terror of the Zygons, the next two stories are:

  • Planet of Evil – the anti-matter monster here is an apparently unique entity and, in any case, is more a sort of mobile hazard than something with creature statistics
  • Pyramids of Mars – although we only encounter one Osiran, they are a race… however, they’re sufficiently powerful that they are more effectively described as one-off NPCs. I’m also going to pass on their servitor robots for the time being as there isn’t much to say about them other than them being large, strong, robots.

This brings us to The Android Invasion. The alien race here are the Kraals, which have leathery skin, sculpted skulls, and a small nose-horn. Other than their physical appearance, however, there seems little to set them apart from humans, and in game terms they (as with races such as the Draconians) probably don’t need any particular rules. Their titular android creations, however, are a different matter. 

Wednesday, 23 August 2023

DW Monsters: Skarasen

The next story up is Terror of the Zygons, the only classic series appearance of the eponymous aliens. While I have done those before, as a recurring race in the modern series, the story also includes the Zygons' pet monster, the skarasen. Considering that we're told the creature is essential to Zygon survival, it's noteworthy that it has not appeared again on TV in any subsequent stories involving the race. 

The spin-off media, however, have been more willing to include them. They have so far appeared in two of the licensed audios (and one older one, outside the regular license) and two novels. The most significant of these is probably the Eighth Doctor novel The Bodysnatchers, which features a batch of infant skarasen. Each of these stories has, naturally, also included the Zygons; there have been many Zygon stories without the skarasen, but never the reverse.

Sunday, 6 August 2023

Trouble at t'Mill (con game report)

This weekend, I ran a Doctor Who game at the annual Continuum convention in Leicester. I've had relatively little to run the game before, despite having written about related topics here, although this was the third in a loose series where I have previously run the other two (including one at last year's Continuum). The game was run using the Doctor Who Adventures in Time and Space system (2nd ed.) - one that I haven't used in my "monster" posts since, of course, the relevant information already exists in print. For those who haven't previously encountered it, it's available here.

Unfortunately, I'm not terribly good at coming up with ideas for adventures. I can tweak stuff that already exists, and throw in ideas but writing the adventure itself, not so much. (My recent fantasy sourcebooks, which are available here and here, consist of settings, NPCs, and plot hooks, but cannot reasonably be described as "scenarios"). Fortunately, there is a readily available source of plot ideas for Doctor Who: the expanded universe.

Wednesday, 26 July 2023

DW Monsters: Cybermats

The Wirrn are the only new race introduced in season 12, with their story being followed by, in order:

  • The Sontaran Experiment 
  • Genesis of the Daleks  
  • Revenge of the Cybermen

All of which feature their titular returning “monsters”. However, the last of these three does include, in addition to the Cybermen, their creations, the cybermats. These had previously appeared in a couple of Second Doctor stories, in slightly different form, and have also appeared once in the modern series. Outside the TV series, they have so far featured (typically quite briefly) in nine audio stories and one original novel – all, of which, of course, also include the Cybermen in more prominent roles. Two of the audios address the question of the cybermats’ origin and nature, which is probably the most detail we’re ever going to get on them; the two answers given are, however, contradictory.

Wednesday, 12 July 2023

DW Monsters: Wirrn

We don’t see any newly introduced races in the remainder of the first revived season after Dalek, but for the record, the relevant stories are:

  • The Long Game – The “monster” here is the Jagrafass, which is, so far as we can tell, a unique being, not a race.
  • Father’s Day – The Reapers are said to be completely impervious to damage, which makes them more of an obstacle than something that can be described with creature statistics so I will, at least for the moment, pass on them.
  • The Empty Child – The real threat here are the nanites that create the empty children and they are only doing what they are doing because of a very specific malfunction. Thus, the empty children themselves are a one-off thing and the malfunctioning nanites are (game mechanically speaking) a disease, not a monster.
  • Boom Town – features the Slitheen.
  • Bad Wolf – features the Daleks.


With the Ninth Doctor’s run completed, I am heading back to the classic era, and looking at the monsters of the Fourth Doctor’s run. The first story of his run is Robot, which features a unique… robot… but after that, we get The Ark in Space, which introduces the Wirrn. 

Although we do briefly see a dead Wirrn in a later story, they otherwise do not appear again in the TV show. They do, however, feature in the 1998 novel Placebo Effect and in four audio stories. The most notable of the latter are perhaps Wirrn Isle, a direct sequel to The Ark in Space, and Wirrn Dawn, which is essentially Aliens with Wirrn instead of xenomorphs. As usual, a few comics and short stories round out the total.

Wednesday, 28 June 2023

DW Monsters: Daleks

The next story is Dalek, and it’s finally time to try and cover the most iconic, and frequently-used, of all the Doctor Who “monsters”. I’ve left them this long mainly because they’re such a big topic that it’s easier to do other races first, but also because they are quite complex. Given their greater number of appearances than Cybermen, it’s notable that they’ve changed rather less than that race has, but even so, and ignoring unique and variant individuals, I’ll need to cover at least three different versions in their evolution over the 60 years of the series so far.

Appearances

The race first appeared way back in the first season in 1963, as literally the first “monster” in the series’ history. That first appearance was followed by at least fourteen further Dalek stories in the classic series (arguably more, if you count brief appearances) with at least one for every Doctor up to the Seventh. As I write this, there have been sixteen unequivocal Dalek stories in the modern series, but such is their popularity that if you are reading this even one year after I penned it, there’s a good chance that that number will have increased.

Wednesday, 14 June 2023

DW Monsters: Slitheen

Next, we reach Aliens of London, which introduces us to the Slitheen. These turned out to be memorable, often being referenced in later stories, although only being the focus of one other, Boom Town, later on in the same season. They (or members of their species) have, however, also had major roles in three episodes of the Sarah Jane Adventures, as well as two original novels, and four audio releases to date – the latter including one Torchwood release and one other not featuring the Doctor. 

It may also be worth noting that the alien race the Foamasi, from the Fourth Doctor TV story The Leisure Hive, are essentially the same concept as the Slitheen, although they look quite different out of their skin suits and lack the biological peculiarities. They’ve proved less popular, only re-appearing in one of the ‘90s novels.